Banz & Bowinkel, Mercury, 2016 (VR experience), Screenshot

Visual Worlds Collide

How will virtual experiences influence our perception of art? Do they change established models of presentation and transmission of art? Is the art world on the verge of a quantum leap?

event/conference, workshop

03.03.2017, 15:00-20:00

Admission: 45 euros; fee for BVDG members: 25 euros. Please request a rebate code at


The symposium “Visual Worlds Collide – Potentials and Impacts of Virtual Reality on the Art Market” deals with ways in which virtuality can be applied to the art market of tomorrow. Virtual exhibition spaces open up new forms of encounter, exchange, global networking. The organization of virtually accessible knowledge and documentation spaces will be completely reinterpreted, transforming our artistic interest and expanding it indefinitely. Virtual tours create new, personal art experiences; spaces that depend on neither time nor location open up hitherto unimaginable possibilities for art presentations. How will these changes impact the art market? How will the marketing of art be affected? How will the role of the gallery owner develop, as a communicator and a networker between the different worlds? 

The symposium “Visual Worlds Collide” will feature renowned speakers from the international art scene, the field of brain research and the IT sector, presenting their own perspectives on virtual reality and illuminating their specific approaches to immersive media.  The exhibits in “The world unframed” convey the aesthetic potential of virtual reality and question it as a critical medium of reflection on possible states of being today. They also illustrate the variety of VR technologies already in use today. The workshop on “Post-Physical Art Spaces – today’s virtual chambers of curiosities?” leads us into the immersive depiction of art archives as virtual exhibitions.  Various concepts of digital exhibition- and knowledge-spaces can be tried out, thanks to VR glasses.


Sabine Himmelsbach | Director, HeK (House of Electronic Arts Basel)
Thomas Mödl | IT-expert, DialogData, Munich
Priska Pasquer | Galerist, Priska Pasquer, Cologne
Prof. Hubertus Kohle | Digital Art History, Ludwig-Maximilians-Universität Munich
Prof. Dr. Cheryce von Xylander | Institut für Philosophie Darmstadt und Gastprofessorin Humboldt-Universität zu Berlin   

Beta Manifest
Thea Dymke | ZKR – Zentrum für Kunst und öffentlichen Raum Schloss Biesdorf
Karoline Pfeiffer | Independent Collectors

Tina Sauerländer | Curator, peer to space

Jörg Brinkmann | Media artist,

Kristian Jarmuschek | Galerist, head of BVDG
Eleonora Frolov | BVDG, communication

Full program pdf: download

Seating for the event is limited – reserve your ticket online at

An event in cooperation with the Federal Association of German Galleries and Art Publishers (Bundesverband Deutscher Galerien und Kunsthändler e.V. / BVDG).

Visual Worlds Collide


In cooperation with:


Opening: The Unframed...

Wed, 18.01.2017, 19:00

The Unframed World


Virtual reality for 3D...

Sun, 05.02.2017, 14:00

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